CC 4.0 License
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The following contents can be assumed to be the result of modifications and deletions based on the original contents if not specifically stated.
DllReferencePlugin
The DllReferencePlugin
is used be reference the dll-only-bundle to require pre-built dependencies.
Options
type DllReferencePluginOptionsContent = {
/**
* Module info.
*/
[k: string]: {
/**
* Meta information about the module.
*/
buildMeta?: {
[k: string]: any;
};
/**
* Information about the provided exports of the module.
*/
exports?: string[] | true;
/**
* Module ID.
*/
id?: string;
};
};
type DllReferencePluginOptionsManifest = {
/**
* The mappings from request to module info.
*/
content: DllReferencePluginOptionsContent;
/**
* The name where the dll is exposed (external name).
*/
name?: string;
/**
* The type how the dll is exposed (external type).
*/
type?: DllReferencePluginOptionsSourceType;
};
/**
* The type how the dll is exposed (external type).
*/
type DllReferencePluginOptionsSourceType =
| 'var'
| 'assign'
| 'this'
| 'window'
| 'global'
| 'commonjs'
| 'commonjs2'
| 'commonjs-module'
| 'amd'
| 'amd-require'
| 'umd'
| 'umd2'
| 'jsonp'
| 'system';
type DllReferencePluginOptions =
| {
/**
* Context of requests in the manifest (or content property) as absolute path.
*/
context?: string;
/**
* Extensions used to resolve modules in the dll bundle (only used when using 'scope').
*/
extensions?: string[];
/**
* An object containing content and name or a string to the absolute path of the JSON manifest to be loaded upon compilation.
*/
manifest: string | DllReferencePluginOptionsManifest;
/**
* The name where the dll is exposed (external name, defaults to manifest.name).
*/
name?: string;
/**
* Prefix which is used for accessing the content of the dll.
*/
scope?: string;
/**
* How the dll is exposed (libraryTarget, defaults to manifest.type).
*/
sourceType?: DllReferencePluginOptionsSourceType;
/**
* The way how the export of the dll bundle is used.
*/
type?: 'require' | 'object';
}
| {
/**
* The mappings from request to module info.
*/
content: DllReferencePluginOptionsContent;
/**
* Context of requests in the manifest (or content property) as absolute path.
*/
context?: string;
/**
* Extensions used to resolve modules in the dll bundle (only used when using 'scope').
*/
extensions?: string[];
/**
* The name where the dll is exposed (external name).
*/
name: string;
/**
* Prefix which is used for accessing the content of the dll.
*/
scope?: string;
/**
* How the dll is exposed (libraryTarget).
*/
sourceType?: DllReferencePluginOptionsSourceType;
/**
* The way how the export of the dll bundle is used.
*/
type?: 'require' | 'object';
};
This plugin references a dll manifest file to map dependency names to module ids, then require them as needed.
Examples
Basics Example
new rspack.DllReferencePlugin({
// Manifest should be generated by DllPlugin
manifest: require('../lib/manifest.json'),
name: '[name]_dll_lib',
});
Application require dependencies will reference to pre-built using DllPlugin
.
With Scope
The content of the dll is accessible under a module prefix when set scope.
new rspack.DllReferencePlugin({
// Manifest should be generated by DllPlugin
manifest: require('../lib/manifest.json'),
name: '[name]_dll_lib',
scope: 'xyz',
});
Access via require('xzy/abc')
, you can require abc
from another pre-built lib.